Legion Network | Detroit US | Custom Map
Online NA 51.222.244.171:25575 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Legion Network | Detroit US | Custom Map?
These are the Rust Pop Watch lists that include Legion Network | Detroit US | Custom Map: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Legion Network | Detroit US | Custom Map mean?
For the server browser, Legion Network | Detroit US | Custom Map lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Legion Network | Detroit US | Custom Map rank against other Rust servers?
Legion Network | Detroit US | Custom Map takes #12,682 on seven-day player hours, a top 57% spot overall and #1,378 across North America.
How many players are on Legion Network | Detroit US | Custom Map right now?
The current tally at Legion Network | Detroit US | Custom Map: 0 players across 50 slots. Peak for the week was 1, against an average of 0 players.
About the server
Is Legion Network | Detroit US | Custom Map online, and how reliable is it?
Legion Network | Detroit US | Custom Map is live at the moment. The uptime figure suggests it restarted roughly 6 days 18 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 21 October 2026.
Does Legion Network | Detroit US | Custom Map run smoothly?
Average server fps for the last 48 hours was 201, and it never went below 176. Entities reached a maximum of 98,460: buildings, deployables and everything else. Memory use peaked at 4,111 MB. Players feel lag when fps drops and the entity count climbs.
Where is Legion Network | Detroit US | Custom Map located?
With its NA tag, Legion Network | Detroit US | Custom Map lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.222.244.171:25575.
Which Rust version is Legion Network | Detroit US | Custom Map on?
On Linux, Legion Network | Detroit US | Custom Map runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Legion Network | Detroit US | Custom Map?
Legion Network | Detroit US | Custom Map's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 8 days 19 hours is when the present world was made.
Rules and settings
Which map does Legion Network | Detroit US | Custom Map run?
The procedural map on Legion Network | Detroit US | Custom Map measures 4,000 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on Legion Network | Detroit US | Custom Map?
No gather rate appears in the name of Legion Network | Detroit US | Custom Map. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Legion Network | Detroit US | Custom Map?
Enter client.connect 51.222.244.171:25575 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/jsSEd8JUn5.
