Legion Network | One Grid US | Land of Ash
Online NA 51.222.244.171:25579 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Legion Network | One Grid US | Land of Ash?
These are the Rust Pop Watch lists that include Legion Network | One Grid US | Land of Ash: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Legion Network | One Grid US | Land of Ash mean?
These are the tags Legion Network | One Grid US | Land of Ash publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Legion Network | One Grid US | Land of Ash rank against other Rust servers?
For the last seven days of player hours, Legion Network | One Grid US | Land of Ash sits at #6,242, inside the top 28% of ranked servers and at #1,006 in North America.
How many players are on Legion Network | One Grid US | Land of Ash right now?
0 players are on Legion Network | One Grid US | Land of Ash at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 3. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is Legion Network | One Grid US | Land of Ash online, and how reliable is it?
Right now, Legion Network | One Grid US | Land of Ash is up and running. The uptime figure suggests it restarted roughly 6 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 21 October 2026.
Does Legion Network | One Grid US | Land of Ash run smoothly?
The 48-hour average was 239 server fps, with a low of 212. Entities reached a maximum of 8,440: buildings, deployables and everything else. Memory use peaked at 3,201 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Legion Network | One Grid US | Land of Ash located?
With its NA tag, Legion Network | One Grid US | Land of Ash lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.222.244.171:25579.
Which Rust version is Legion Network | One Grid US | Land of Ash on?
On Linux, Legion Network | One Grid US | Land of Ash runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Legion Network | One Grid US | Land of Ash?
Legion Network | One Grid US | Land of Ash's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 8 days 9 hours is when the present world was made.
Map and rules
Which map does Legion Network | One Grid US | Land of Ash run?
Generated by the game with seed 1337, the map on Legion Network | One Grid US | Land of Ash is procedural and 1,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on Legion Network | One Grid US | Land of Ash?
The name of Legion Network | One Grid US | Land of Ash says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join Legion Network | One Grid US | Land of Ash?
Enter client.connect 51.222.244.171:25579 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/jsSEd8JUn5.
