Live 59,874 players 11,727 servers online 179 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published rebranding Off dutyoffline
Celebrity profile · EU

rebranding

Offline EU 51.254.210.58:28015 checked 26d ago

quad weekly wipes vanillaoxide
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Vital stats

Players now 0/ 150 slots 0% full
7-day average0peak –
Rank#15,973top 70% · #2480 in EU
RegionEUEU · group quad
Last wipe27d agoweekly schedule
Next wipe5hThu 29 Oct, 16:56 UTC
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:56 UTC, in 5h. Its weekly schedule tag · low confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

5hThu 29 Oct, 16:56 UTC
7d 8hThu 5 Nov, 19:00 UTCFW
14d 5hThu 12 Nov, 16:56 UTC
21d 5hThu 19 Nov, 16:56 UTC
28d 5hThu 26 Nov, 16:56 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
42d 5hThu 10 Dec, 16:56 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:56 UTC27d ago 0 – running 0
Thu 24 Sep, 16:56 UTC34d ago 8 halved by day 2 7 days 0
Thu 17 Sep, 16:55 UTC41d ago 23 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include rebranding?

These Rust Pop Watch lists include rebranding: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.

What do the server tags on rebranding mean?

These are the tags rebranding publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp150 (Max players): It has 150 slots; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does rebranding rank against other Rust servers?

For the last seven days of player hours, rebranding sits at #15,973, inside the top 70% of ranked servers and at #2,480 in Europe. It comes in at #639 among quad servers.

How many players are on rebranding right now?

Offline now, rebranding was last spotted 26 days 13 hours ago.

Server details

Is rebranding online, and how reliable is it?

The server rebranding is not online now; 26 days 13 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 17 September 2026.

Where is rebranding located?

In Europe, rebranding lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.254.210.58:28015.

Which Rust version is rebranding on?

Rust network protocol 2633 and build 165217 is the version rebranding runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on rebranding when wipe day comes around?

Across its recent wipes, the busiest point averaged 10 players. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.5.

What is the wipe schedule on rebranding?

Too few wipes are recorded on rebranding to confirm its schedule, so its tag drives the prediction. Come Thursday 29 October at 16:56 UTC, the next wipe is expected. 27 days 18 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.

Rules and settings

Which map does rebranding run?

Generated by the game with seed 1740670201, the map on rebranding is procedural and 3,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on rebranding?

No gather rate appears in the name of rebranding. The cap on groups is 4 players (quad). It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Oxide plugins power it. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join rebranding?

Enter client.connect 51.254.210.58:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,ts4,^o

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp150
Max players It has 150 slots.
ts4
Group limit Teams cap at 4 players.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.