2x Modular Suite [TEST]
Offline 51.37.92.151:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 2x Modular Suite [TEST]?
You'll find 2x Modular Suite [TEST] on the following Rust Pop Watch lists: 2x Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on 2x Modular Suite [TEST] mean?
For the server browser, 2x Modular Suite [TEST] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does 2x Modular Suite [TEST] rank against other Rust servers?
The last seven days of player hours place 2x Modular Suite [TEST] at #13,242, in the top 58% of all ranked servers.
How many players are on 2x Modular Suite [TEST] right now?
Offline now, 2x Modular Suite [TEST] was last spotted 37 days 4 hours ago.
Server facts
Is 2x Modular Suite [TEST] online, and how reliable is it?
2x Modular Suite [TEST] shows as offline, last spotted 37 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 21 September 2026.
Where is 2x Modular Suite [TEST] located?
No region is published by 2x Modular Suite [TEST]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.37.92.151:28015.
Which Rust version is 2x Modular Suite [TEST] on?
Rust network protocol 2633 and build 164530 is the version 2x Modular Suite [TEST] runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on 2x Modular Suite [TEST]?
Too few wipes are on record for 2x Modular Suite [TEST] to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 37 days 5 hours is when the present world was made.
The rules
Which map does 2x Modular Suite [TEST] run?
A procedural map is what 2x Modular Suite [TEST] runs, generated by the game.
What are the rules and settings on 2x Modular Suite [TEST]?
Gather comes at 2x on 2x Modular Suite [TEST], according to its name. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join 2x Modular Suite [TEST]?
The console method: start Rust, press F1, and type client.connect 51.37.92.151:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.