Live 72,948 players 11,836 servers online 218 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 51.38.155.231:24001 checked 8m ago

Get on the guest list

Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,326top 69%
Region–no continent published · group 8, the default
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:22 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

For the server browser, A Shockbyte Rust Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168001 (Build): The game build is 168001; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does A Shockbyte Rust Server rank against other Rust servers?

A seven-day player-hours placing of #15,326 puts A Shockbyte Rust Server in the top 69% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is holding 0 players, with 40 slots in total. Across the past week it drew an average of 0 players.

Server facts

Is A Shockbyte Rust Server online, and how reliable is it?

Right now, A Shockbyte Rust Server is up and running. The uptime figure suggests it restarted roughly 14 days 17 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does A Shockbyte Rust Server run smoothly?

The 48-hour average was 227 server fps, with a low of 212. Entities reached a maximum of 8,000: buildings, deployables and everything else. Up to 3,247 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.38.155.231:24001.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168001 is the version A Shockbyte Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on A Shockbyte Rust Server when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 19 hours.

Map and rules

Which map does A Shockbyte Rust Server run?

The procedural map on A Shockbyte Rust Server measures 1,500 and comes from the game with seed 50000. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join A Shockbyte Rust Server?

The console method: start Rust, press F1, and type client.connect 51.38.155.231:24001. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168001,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168001
Build The game build is 168001.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.