Live 82,372 players 11,805 servers online 283 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte x Discord Production Rust Server Onlineright now
Celebrity profile

A Shockbyte x Discord Production Rust Server

Online 51.38.155.246:28556 checked 12m ago

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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,276top 69%
Region–no continent published · group 8, the default
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte x Discord Production Rust Server?

These are the Rust Pop Watch lists that include A Shockbyte x Discord Production Rust Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

A seven-day player-hours placing of #15,276 puts A Shockbyte x Discord Production Rust Server in the top 69% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

A Shockbyte x Discord Production Rust Server is holding 0 players, with 40 slots in total. It has averaged 0 players over the last seven days.

About the server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

As of now, A Shockbyte x Discord Production Rust Server is online. The uptime figure suggests it restarted roughly 3 days ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 21 October 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Its server fps over the last 48 hours averaged 233, with 220 as the lowest. At its peak it held 8,982 entities: buildings, deployables and all the rest. Up to 2,593 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region from A Shockbyte x Discord Production Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.38.155.246:28556.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 8 days 14 hours.

Rules and settings

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game with seed 50000, the map on A Shockbyte x Discord Production Rust Server is procedural and 1,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.

Join up

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.246:28556 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.