A Rust Staging Server
Offline 51.38.205.167:14266 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include A Rust Staging Server?
These Rust Pop Watch lists include A Rust Staging Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Rust Staging Server mean?
These are the tags A Rust Staging Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166427 (Build): The game build is 166427; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does A Rust Staging Server rank against other Rust servers?
A seven-day player-hours placing of #16,699 puts A Rust Staging Server in the top 70% of all ranked servers.
How many players are on A Rust Staging Server right now?
A Rust Staging Server went quiet 28 days 22 hours ago and is offline at the moment.
Server details
Is A Rust Staging Server online, and how reliable is it?
The server A Rust Staging Server is not online now; 28 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 30 September 2026.
Where is A Rust Staging Server located?
There is no region from A Rust Staging Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 51.38.205.167:14266.
Which Rust version is A Rust Staging Server on?
On Linux, A Rust Staging Server runs Rust network protocol 2634 and build 166427. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on A Rust Staging Server?
Too few wipes are on record for A Rust Staging Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 28 days 22 hours is when the present world was made.
The rules
Which map does A Rust Staging Server run?
A procedural map is what A Rust Staging Server runs, generated by the game.
What are the rules and settings on A Rust Staging Server?
No gather rate appears in the name of A Rust Staging Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join A Rust Staging Server?
Enter client.connect 51.38.205.167:14266 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.