[EU] Dirty Gofer Construct - Build | Noclip | Creative
Online EU 51.68.234.17:28070 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:34 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [EU] Dirty Gofer Construct - Build | Noclip | Creative?
These are the Rust Pop Watch lists that include [EU] Dirty Gofer Construct - Build | Noclip | Creative: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU] Dirty Gofer Construct - Build | Noclip | Creative mean?
The game's server browser picks up these tags from [EU] Dirty Gofer Construct - Build | Noclip | Creative: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^c (Creative): Build what you like in this sandbox, with no gathering; ^k (Build server): Base-building practice and design; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [EU] Dirty Gofer Construct - Build | Noclip | Creative rank against other Rust servers?
[EU] Dirty Gofer Construct - Build | Noclip | Creative takes #8,560 on seven-day player hours, a top 38% spot overall and #2,144 across Europe.
How many players are on [EU] Dirty Gofer Construct - Build | Noclip | Creative right now?
0 players are on [EU] Dirty Gofer Construct - Build | Noclip | Creative at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 0 players.
Server details
Is [EU] Dirty Gofer Construct - Build | Noclip | Creative online, and how reliable is it?
Right now, [EU] Dirty Gofer Construct - Build | Noclip | Creative is up and running. Based on the uptime it reports, the last restart was about 5 days ago. Out of 168 hours in the last 7 full days, it was online for 144, a 86% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] Dirty Gofer Construct - Build | Noclip | Creative run smoothly?
The 48-hour average was 105 server fps, with a low of 91. Entities reached a maximum of 106,900: buildings, deployables and everything else. Memory use peaked at 4,525 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU] Dirty Gofer Construct - Build | Noclip | Creative located?
With its EU tag, [EU] Dirty Gofer Construct - Build | Noclip | Creative lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.68.234.17:28070.
Which Rust version is [EU] Dirty Gofer Construct - Build | Noclip | Creative on?
On Linux, [EU] Dirty Gofer Construct - Build | Noclip | Creative runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [EU] Dirty Gofer Construct - Build | Noclip | Creative when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 35 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
The record of [EU] Dirty Gofer Construct - Build | Noclip | Creative's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 20 days 22 hours.
The rules
Which map does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?
The procedural map on [EU] Dirty Gofer Construct - Build | Noclip | Creative measures 4,370 and comes from the game with seed 76456756. Matching size and seed produce the same map, so RustMaps can show it from this page. by klauz24 is how the map name reads.
What are the rules and settings on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
The name of [EU] Dirty Gofer Construct - Build | Noclip | Creative says nothing about gather rate. Groups go up to 8 players, which is the default. building in a sandbox, with no gathering: that is the build & creative mode. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join [EU] Dirty Gofer Construct - Build | Noclip | Creative?
The console method: start Rust, press F1, and type client.connect 51.68.234.17:28070. Launch Rust on this page is another way, opening Rust via Steam and connecting.