Test Server
Online 51.77.59.48:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 03:23 UTC3d ago | 1 | – | running | 1 |
| Wed 7 Oct, 12:20 UTC20d ago | 1 | halved by day 1 | 17.6 days | 0 |
| Thu 17 Sep, 01:36 UTC41d ago | 3 | halved by day 3 | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Server?
These Rust Pop Watch lists include Test Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Test Server rank against other Rust servers?
Player hours over the last week rank Test Server at #4,428, within the top 20% of ranked servers.
How many players are on Test Server right now?
Test Server is holding 1 players, with 500 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 1 players.
Server facts
Is Test Server online, and how reliable is it?
Right now, Test Server is up and running. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.77.59.48:28015.
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168909 is the version Test Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on Test Server?
No next wipe can be predicted for Test Server: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 3 days 6 hours.
The rules
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join Test Server?
Enter client.connect 51.77.59.48:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.