[SEA] Malaysian Rust Community
Online EA 51.79.181.190:10000 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 56% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 15:32 UTC, in 1d 0h. Every 7 days 1 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:03 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 14:54 UTC12d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:25 UTC20d ago | 6 | halved by day 2 | 7.1 days | 0 |
| Thu 1 Oct, 23:22 UTC FW27d ago | 3 | halved by day 2 | 7.6 days | 1 |
| Sat 26 Sep, 12:57 UTC33d ago | 4 | held half | 5.4 days | 0 |
| Sun 20 Sep, 04:45 UTC39d ago | 4 | held half | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [SEA] Malaysian Rust Community?
You'll find [SEA] Malaysian Rust Community on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on [SEA] Malaysian Rust Community mean?
The game's server browser picks up these tags from [SEA] Malaysian Rust Community: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; EA (East Asia): Its place in the server browser is under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [SEA] Malaysian Rust Community rank against other Rust servers?
[SEA] Malaysian Rust Community takes #3,446 on seven-day player hours, a top 15% spot overall and #302 across Asia.
How many players are on [SEA] Malaysian Rust Community right now?
1 players are on [SEA] Malaysian Rust Community at the moment, out of 50 slots. Peak for the week was 7, against an average of 1 players. Look at 14:00 UTC: that was the busiest point of the last 48 hours, at 3 players on average.
About the server
Is [SEA] Malaysian Rust Community online, and how reliable is it?
[SEA] Malaysian Rust Community is live at the moment. The uptime figure suggests it restarted roughly 5 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does [SEA] Malaysian Rust Community run smoothly?
Its server fps over the last 48 hours averaged 190, with 144 as the lowest. At its peak it held 102,175 entities: buildings, deployables and all the rest. Up to 4,609 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [SEA] Malaysian Rust Community located?
In Asia, [SEA] Malaysian Rust Community lists itself with its EA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.79.181.190:10000.
Which Rust version is [SEA] Malaysian Rust Community on?
On Linux, [SEA] Malaysian Rust Community runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [SEA] Malaysian Rust Community when wipe day comes around?
Recent wipes averaged a peak of 6 players at their busiest. The crowd on the latest wipe topped out 25 hours in. Its recent wipes kept the crowd above half the peak until the next one 40% of the time. The crowd fell under half by day 2 whenever it did not hold.
What is the wipe schedule on [SEA] Malaysian Rust Community?
About every 7 days is the recent wipe gap on [SEA] Malaysian Rust Community. Friday 30 October at 15:32 UTC is the date its next wipe is due. The world it is running now dates from 6 days. Weekly is the wipe rhythm its tags set out.
Rules and settings
Which map does [SEA] Malaysian Rust Community run?
A procedural map of 4,050 with seed 2147483647 is what [SEA] Malaysian Rust Community runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [SEA] Malaysian Rust Community?
Nothing in the name tells you the gather rate on [SEA] Malaysian Rust Community. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [SEA] Malaysian Rust Community?
The console method: start Rust, press F1, and type client.connect 51.79.181.190:10000. Launch Rust on this page is another way, opening Rust via Steam and connecting.