Live 72,372 players 11,823 servers online 214 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte x Discord Production Rust Server Onlineright now
Celebrity profile

A Shockbyte x Discord Production Rust Server

Online 51.79.218.241:20562 checked 6m ago

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Vital stats

Players now 0/ 125 slots 0% full
7-day average0peak –
Rank#15,326top 69%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123415:0016:0018:0019:0011:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040015:0016:0018:0019:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:58 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Pop Watch lists include A Shockbyte x Discord Production Rust Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser picks up these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival, standard Rust style; mp125 (Max players): Slots: 125; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

A seven-day player-hours placing of #15,326 puts A Shockbyte x Discord Production Rust Server in the top 69% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

0 players are on A Shockbyte x Discord Production Rust Server at the moment, out of 125 slots. The seven-day average sits at 0 players.

Server facts

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

As of now, A Shockbyte x Discord Production Rust Server is online. The uptime figure suggests it restarted roughly 33 minutes ago. The last 7 full days saw uptime of 4%, with 6 out of 168 hours online. It came to Rust Pop Watch's attention on 15 September 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

The 48-hour average was 239 server fps, with a low of 233. Entities reached a maximum of 8,054: buildings, deployables and everything else. Up to 1,866 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.79.218.241:20562.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte x Discord Production Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record of A Shockbyte x Discord Production Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 46 hours.

Map and rules

Which map does A Shockbyte x Discord Production Rust Server run?

The procedural map on A Shockbyte x Discord Production Rust Server measures 1,500 and comes from the game with seed 50000. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.79.218.241:20562 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp125
Max players Slots: 125.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.