Live 92,510 players 11,847 servers online 385 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Zulandia Onlineright now
Celebrity profile

Zulandia

Online 51.81.179.101:22130 checked 7m ago

quad moddedoxidepvesoftcore
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#10,075top 45%
Region–no continent published · group quad
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers, and #501 of the quad servers (top 60%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:37 UTC8d ago 2 – running 1
Tue 20 Oct, 17:27 UTC8d ago 2 – 0.3 days 1
Tue 20 Oct, 03:43 UTC9d ago 2 – 0.6 days 0
Wed 7 Oct, 16:38 UTC21d ago 2 held half 12.5 days 0
Sat 3 Oct, 23:10 UTC25d ago 1 held half 3.7 days 0
Fri 2 Oct, 00:59 UTC27d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Zulandia?

These Rust Pop Watch lists include Zulandia: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What do the server tags on Zulandia mean?

The game's server browser picks up these tags from Zulandia: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): There are 50 slots; ts4 (Group limit): No team can exceed 4 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^s (Softcore): Part of your inventory stays with you on death in Facepunch's softcore mode; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Zulandia rank against other Rust servers?

Player hours over the last week rank Zulandia at #10,075, within the top 45% of ranked servers. Within the quad category, it sits at #501.

How many players are on Zulandia right now?

The current tally at Zulandia: 0 players across 50 slots. Peak for the week was 1, against an average of 0 players. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Zulandia online, and how reliable is it?

As of now, Zulandia is online. The uptime figure suggests it restarted roughly 1 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does Zulandia run smoothly?

Average server fps for the last 48 hours was 93, and it never went below 44. The world carried as many as 141,138 entities, including buildings and deployables. The highest memory usage was 7,001 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Zulandia located?

No region is published by Zulandia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 51.81.179.101:22130.

Which Rust version is Zulandia on?

On Linux, Zulandia runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Zulandia when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 23 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Zulandia?

No next wipe can be predicted for Zulandia: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 14 hours.

Rules and settings

Which map does Zulandia run?

A procedural map of 4,900 with seed 385766984 is what Zulandia runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Zulandia?

Nothing in the name tells you the gather rate on Zulandia. quad is the group rule, capping teams at 4 players. It runs softcore, Facepunch's easier setting, with part of your loot kept. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Zulandia?

Enter client.connect 51.81.179.101:22130 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players There are 50 slots.
ts4
Group limit No team can exceed 4 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Difficulty

^s
Softcore Part of your inventory stays with you on death in Facepunch's softcore mode.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.