CSE Network | Rust | DEV
Offline EU 51.83.197.88:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 00:08 UTC, in 4d 2h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:08 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include CSE Network | Rust | DEV?
You'll find CSE Network | Rust | DEV on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on CSE Network | Rust | DEV mean?
These are the tags CSE Network | Rust | DEV publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts3 (Group limit): No team can exceed 3 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does CSE Network | Rust | DEV rank against other Rust servers?
For the last seven days of player hours, CSE Network | Rust | DEV sits at #15,348, inside the top 69% of ranked servers and at #2,570 in Europe. Within the trio category, it sits at #526.
How many players are on CSE Network | Rust | DEV right now?
CSE Network | Rust | DEV went quiet 5 days 9 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is CSE Network | Rust | DEV online, and how reliable is it?
The server CSE Network | Rust | DEV is not online now; 5 days 9 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 15, a 9% uptime. The first time Rust Pop Watch saw it was 15 September 2026.
Where is CSE Network | Rust | DEV located?
CSE Network | Rust | DEV uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.83.197.88:28015.
Which Rust version is CSE Network | Rust | DEV on?
On Linux, CSE Network | Rust | DEV runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on CSE Network | Rust | DEV when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 19 hours in.
What is the wipe schedule on CSE Network | Rust | DEV?
Its tag sets the prediction, because CSE Network | Rust | DEV's recorded wipes are too few to confirm the schedule. Monday 2 November at 00:08 UTC is the date its next wipe is due. 9 days 21 hours is when the present world was made. The tags list a fortnightly wipe schedule.
Map and rules
Which map does CSE Network | Rust | DEV run?
CSE Network | Rust | DEV uses a procedural map, which the game generates.
What are the rules and settings on CSE Network | Rust | DEV?
Nothing in the name tells you the gather rate on CSE Network | Rust | DEV. trio is the group rule, capping teams at 3 players. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join CSE Network | Rust | DEV?
Enter client.connect 51.83.197.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.