Live 50,509 players 11,676 servers online 130 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 4Netplayers Rust Server Onlineright now
Celebrity profile

4Netplayers Rust Server

Online 51.83.238.197:28100 checked 10m ago

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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,335top 69%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctSun 11 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:04 UTC11d ago 2 – running 0
Sun 11 Oct, 18:38 UTC17d ago 1 held half 6 days 0
Sun 4 Oct, 11:03 UTC24d ago 1 halved by day 1 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?

These are the Rust Pop Watch lists that include 4Netplayers Rust Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on 4Netplayers Rust Server mean?

For the server browser, 4Netplayers Rust Server lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does 4Netplayers Rust Server rank against other Rust servers?

The last seven days of player hours place 4Netplayers Rust Server at #15,335, in the top 69% of all ranked servers.

How many players are on 4Netplayers Rust Server right now?

0 players are on 4Netplayers Rust Server at the moment, out of 10 slots. Across the past week it drew an average of 0 players.

Server facts

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is live at the moment. The uptime figure suggests it restarted roughly 2 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 4 October 2026.

Does 4Netplayers Rust Server run smoothly?

The 48-hour average was 30 server fps, with a low of 30. At its peak it held 91,494 entities: buildings, deployables and all the rest. Memory use peaked at 2,827 MB. What players experience as lag comes from low fps and a rising entity count.

Where is 4Netplayers Rust Server located?

There is no region from 4Netplayers Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.83.238.197:28100.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on 4Netplayers Rust Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 18 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on 4Netplayers Rust Server?

There is no next wipe to predict on 4Netplayers Rust Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 14 hours.

The rules

Which map does 4Netplayers Rust Server run?

A procedural map of 4,000 with seed 15867623 is what 4Netplayers Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join 4Netplayers Rust Server?

The console method: start Rust, press F1, and type client.connect 51.83.238.197:28100. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players There are 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.