4Netplayers Rust Server
Online 51.83.238.197:28100 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:04 UTC11d ago | 2 | – | running | 0 |
| Sun 11 Oct, 18:38 UTC17d ago | 1 | held half | 6 days | 0 |
| Sun 4 Oct, 11:03 UTC24d ago | 1 | halved by day 1 | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server mean?
For the server browser, 4Netplayers Rust Server lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #15,335, in the top 69% of all ranked servers.
How many players are on 4Netplayers Rust Server right now?
0 players are on 4Netplayers Rust Server at the moment, out of 10 slots. Across the past week it drew an average of 0 players.
Server facts
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is live at the moment. The uptime figure suggests it restarted roughly 2 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 4 October 2026.
Does 4Netplayers Rust Server run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 91,494 entities: buildings, deployables and all the rest. Memory use peaked at 2,827 MB. What players experience as lag comes from low fps and a rising entity count.
Where is 4Netplayers Rust Server located?
There is no region from 4Netplayers Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.83.238.197:28100.
Which Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on 4Netplayers Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 18 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on 4Netplayers Rust Server?
There is no next wipe to predict on 4Netplayers Rust Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 14 hours.
The rules
Which map does 4Netplayers Rust Server run?
A procedural map of 4,000 with seed 15867623 is what 4Netplayers Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join 4Netplayers Rust Server?
The console method: start Rust, press F1, and type client.connect 51.83.238.197:28100. Launch Rust on this page is another way, opening Rust via Steam and connecting.