4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 03:26 UTC3d ago | 2 | – | running | 0 |
| Tue 6 Oct, 13:18 UTC22d ago | 2 | halved by day 10 | 19.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers MrWolfCommunity?
You'll find 4Netplayers MrWolfCommunity on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on 4Netplayers MrWolfCommunity mean?
The game's server browser picks up these tags from 4Netplayers MrWolfCommunity: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does 4Netplayers MrWolfCommunity rank against other Rust servers?
The last seven days of player hours place 4Netplayers MrWolfCommunity at #12,205, in the top 55% of all ranked servers.
How many players are on 4Netplayers MrWolfCommunity right now?
4Netplayers MrWolfCommunity went quiet 42 hours ago and is offline at the moment. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 1 players.
About the server
Is 4Netplayers MrWolfCommunity online, and how reliable is it?
The server 4Netplayers MrWolfCommunity is not online now; 42 hours have passed since it was last seen. Based on the uptime it reports, the last restart was about 35 hours ago. Out of 168 hours in the last 7 full days, it was online for 120, a 71% uptime. It came to Rust Pop Watch's attention on 6 October 2026.
Does 4Netplayers MrWolfCommunity run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 30. At its peak it held 83,093 entities: buildings, deployables and all the rest. Memory use peaked at 2,965 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is 4Netplayers MrWolfCommunity located?
No region is published by 4Netplayers MrWolfCommunity. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 51.89.172.53:27200.
Which Rust version is 4Netplayers MrWolfCommunity on?
On Linux, 4Netplayers MrWolfCommunity runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on 4Netplayers MrWolfCommunity when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 36 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 10 whenever it did not hold.
What is the wipe schedule on 4Netplayers MrWolfCommunity?
Wipes on 4Netplayers MrWolfCommunity come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 3 days 7 hours. Its tags commit to wipes each month.
Rules and settings
Which map does 4Netplayers MrWolfCommunity run?
Generated by the game with seed 1173896604, the map on 4Netplayers MrWolfCommunity is procedural and 3,750 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers MrWolfCommunity?
Nothing in the name tells you the gather rate on 4Netplayers MrWolfCommunity. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join 4Netplayers MrWolfCommunity?
Enter client.connect 51.89.172.53:27200 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.