4Netplayers Rust Server No Decay, The Goodolddayz
Online 51.89.217.141:22900 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server No Decay, The Goodolddayz?
These Rust Pop Watch lists include 4Netplayers Rust Server No Decay, The Goodolddayz: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server No Decay, The Goodolddayz mean?
The game's server browser picks up these tags from 4Netplayers Rust Server No Decay, The Goodolddayz: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 4Netplayers Rust Server No Decay, The Goodolddayz rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server No Decay, The Goodolddayz at #7,512, in the top 34% of all ranked servers.
How many players are on 4Netplayers Rust Server No Decay, The Goodolddayz right now?
The current tally at 4Netplayers Rust Server No Decay, The Goodolddayz: 0 players across 10 slots. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.
Server facts
Is 4Netplayers Rust Server No Decay, The Goodolddayz online, and how reliable is it?
Right now, 4Netplayers Rust Server No Decay, The Goodolddayz is up and running. About 4 days 9 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does 4Netplayers Rust Server No Decay, The Goodolddayz run smoothly?
Its server fps over the last 48 hours averaged 30, with 27 as the lowest. The world carried as many as 90,198 entities, including buildings and deployables. Up to 3,260 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is 4Netplayers Rust Server No Decay, The Goodolddayz located?
There is no region from 4Netplayers Rust Server No Decay, The Goodolddayz. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.89.217.141:22900.
Which Rust version is 4Netplayers Rust Server No Decay, The Goodolddayz on?
On Linux, 4Netplayers Rust Server No Decay, The Goodolddayz runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on 4Netplayers Rust Server No Decay, The Goodolddayz when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on 4Netplayers Rust Server No Decay, The Goodolddayz?
Too few wipes are on record for 4Netplayers Rust Server No Decay, The Goodolddayz to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 9 hours.
Map and rules
Which map does 4Netplayers Rust Server No Decay, The Goodolddayz run?
Generated by the game with seed 1234567890, the map on 4Netplayers Rust Server No Decay, The Goodolddayz is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server No Decay, The Goodolddayz?
Nothing in the name tells you the gather rate on 4Netplayers Rust Server No Decay, The Goodolddayz. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join 4Netplayers Rust Server No Decay, The Goodolddayz?
Enter client.connect 51.89.217.141:22900 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.