Live 42,938 players 11,645 servers online 91 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published WARRIOR-RO | EU/RO | Vanilla+ | Biweekly Onlineright now
Celebrity profile

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly

Online 51.89.8.206:28015 checked 11m ago

moddedoxide
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Vital stats

Players now 0/ 125 slots 0% full steadyagainst this time yesterday
7-day average0peak 6
Rank#4,610top 21%
Region–no continent published · group 8, the default
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:06 UTC4d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

These Rust Pop Watch lists include WARRIOR-RO | EU/RO | Vanilla+ | Biweekly: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly mean?

These are the tags WARRIOR-RO | EU/RO | Vanilla+ | Biweekly publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp125 (Max players): It has 125 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly rank against other Rust servers?

The last seven days of player hours place WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at #4,610, in the top 21% of all ranked servers.

How many players are on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly right now?

0 players are on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly at the moment, out of 125 slots. Averaging 0 players across seven days, it topped out at 6. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

Server facts

Is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly online, and how reliable is it?

Right now, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is up and running. About 3 days 19 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 6 full days, 143 of 144 hours in total. Rust Pop Watch's first record of it is 22 October 2026.

Does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run smoothly?

Average server fps for the last 48 hours was 229, and it never went below 213. The world carried as many as 94,864 entities, including buildings and deployables. Memory use peaked at 3,686 MB. What players experience as lag comes from low fps and a rising entity count.

Where is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly located?

No region tag comes from WARRIOR-RO | EU/RO | Vanilla+ | Biweekly, but its name points to Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.89.8.206:28015.

Which Rust version is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly on?

Rust network protocol 2635 and build 168909 is the version WARRIOR-RO | EU/RO | Vanilla+ | Biweekly runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly when wipe day comes around?

Across its recent wipes, the busiest point averaged 6 players. The latest wipe's crowd was busiest 5 hours after it began.

What is the wipe schedule on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 21 hours is when the present world was made.

The rules

Which map does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?

A procedural map of 4,000 is what WARRIOR-RO | EU/RO | Vanilla+ | Biweekly runs, generated by the game.

What are the rules and settings on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

The name of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?

Enter client.connect 51.89.8.206:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp125
Max players It has 125 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.