Takaro Dev
Offline 52.162.137.100:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Takaro Dev?
You'll find Takaro Dev on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Takaro Dev mean?
For the server browser, Takaro Dev lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Takaro Dev rank against other Rust servers?
Player hours over the last week rank Takaro Dev at #15,323, within the top 69% of ranked servers.
How many players are on Takaro Dev right now?
The last sighting of Takaro Dev was 3 days 10 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server details
Is Takaro Dev online, and how reliable is it?
Takaro Dev shows as offline, last spotted 3 days 10 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. The first time Rust Pop Watch saw it was 26 October 2026.
Where is Takaro Dev located?
No region is published by Takaro Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 52.162.137.100:28015.
Which Rust version is Takaro Dev on?
On Linux, Takaro Dev runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Takaro Dev?
The record of Takaro Dev's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 10 hours.
The rules
Which map does Takaro Dev run?
Takaro Dev uses a procedural map, which the game generates.
What are the rules and settings on Takaro Dev?
Nothing in the name tells you the gather rate on Takaro Dev. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join Takaro Dev?
Enter client.connect 52.162.137.100:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.