AlphaGSM itrust
Offline 52.242.245.132:17188 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include AlphaGSM itrust?
These are the Rust Pop Watch lists that include AlphaGSM itrust: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on AlphaGSM itrust mean?
For the server browser, AlphaGSM itrust lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does AlphaGSM itrust rank against other Rust servers?
Player hours over the last week rank AlphaGSM itrust at #15,210, within the top 70% of ranked servers.
How many players are on AlphaGSM itrust right now?
AlphaGSM itrust went quiet 12 days 6 hours ago and is offline at the moment.
Server details
Is AlphaGSM itrust online, and how reliable is it?
Down at the moment: AlphaGSM itrust was last seen 12 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 October 2026.
Where is AlphaGSM itrust located?
There is no region from AlphaGSM itrust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 52.242.245.132:17188.
Which Rust version is AlphaGSM itrust on?
Rust network protocol 2634 and build 167781 is the version AlphaGSM itrust runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on AlphaGSM itrust?
AlphaGSM itrust's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 12 days 6 hours.
Map and rules
Which map does AlphaGSM itrust run?
The map on AlphaGSM itrust is procedural, made by the game.
What are the rules and settings on AlphaGSM itrust?
Nothing in the name tells you the gather rate on AlphaGSM itrust. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join AlphaGSM itrust?
Enter client.connect 52.242.245.132:17188 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.