local-mapgen-test
Offline 52.35.237.101:28965 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include local-mapgen-test?
These are the Rust Pop Watch lists that include local-mapgen-test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local-mapgen-test mean?
These are the tags local-mapgen-test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does local-mapgen-test rank against other Rust servers?
Player hours over the last week rank local-mapgen-test at #16,614, within the top 70% of ranked servers.
How many players are on local-mapgen-test right now?
Offline now, local-mapgen-test was last spotted 28 days 10 hours ago.
Server details
Is local-mapgen-test online, and how reliable is it?
Down at the moment: local-mapgen-test was last seen 28 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Where is local-mapgen-test located?
There is no region from local-mapgen-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 52.35.237.101:28965.
Which Rust version is local-mapgen-test on?
On Linux, local-mapgen-test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on local-mapgen-test?
local-mapgen-test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 days 10 hours is when the present world was made.
The rules
Which map does local-mapgen-test run?
local-mapgen-test uses a procedural map, which the game generates.
What are the rules and settings on local-mapgen-test?
The name of local-mapgen-test says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join local-mapgen-test?
The console method: start Rust, press F1, and type client.connect 52.35.237.101:28965. Launch Rust on this page is another way, opening Rust via Steam and connecting.