RUSTTEMA | DEV
Online 54.38.113.236:28115 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, and #600 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RUSTTEMA | DEV?
These are the Rust Pop Watch lists that include RUSTTEMA | DEV: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on RUSTTEMA | DEV mean?
The game's server browser picks up these tags from RUSTTEMA | DEV: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RUSTTEMA | DEV rank against other Rust servers?
The last seven days of player hours place RUSTTEMA | DEV at #14,830, in the top 67% of all ranked servers. It comes in at #600 among quad servers.
How many players are on RUSTTEMA | DEV right now?
RUSTTEMA | DEV is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1.
Server details
Is RUSTTEMA | DEV online, and how reliable is it?
Right now, RUSTTEMA | DEV is up and running. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 21 October 2026.
Where is RUSTTEMA | DEV located?
There is no region from RUSTTEMA | DEV. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 54.38.113.236:28115.
Which Rust version is RUSTTEMA | DEV on?
Rust network protocol 2634 and build 167781 is the version RUSTTEMA | DEV runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on RUSTTEMA | DEV?
The record of RUSTTEMA | DEV's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 21 hours is when the present world was made.
Map and rules
Which map does RUSTTEMA | DEV run?
The map on RUSTTEMA | DEV is procedural, made by the game.
What are the rules and settings on RUSTTEMA | DEV?
Nothing in the name tells you the gather rate on RUSTTEMA | DEV. A group can hold 4 players at most (quad). It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RUSTTEMA | DEV?
Enter client.connect 54.38.113.236:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.