TideRust October Quad Preview
Offline 54.38.145.171:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TideRust October Quad Preview?
You'll find TideRust October Quad Preview on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TideRust October Quad Preview mean?
For the server browser, TideRust October Quad Preview lists these tags: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TideRust October Quad Preview rank against other Rust servers?
The last seven days of player hours place TideRust October Quad Preview at #16,685, in the top 70% of all ranked servers.
How many players are on TideRust October Quad Preview right now?
Offline now, TideRust October Quad Preview was last spotted 29 days 1 hours ago.
Server facts
Is TideRust October Quad Preview online, and how reliable is it?
Down at the moment: TideRust October Quad Preview was last seen 29 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is TideRust October Quad Preview located?
There is no region from TideRust October Quad Preview. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 54.38.145.171:28015.
Which Rust version is TideRust October Quad Preview on?
On Windows, TideRust October Quad Preview runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on TideRust October Quad Preview?
TideRust October Quad Preview's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 29 days 1 hours.
Rules and settings
Which map does TideRust October Quad Preview run?
A procedural map is what TideRust October Quad Preview runs, generated by the game.
What are the rules and settings on TideRust October Quad Preview?
No gather rate appears in the name of TideRust October Quad Preview. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join TideRust October Quad Preview?
Enter client.connect 54.38.145.171:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.