Live 38,808 players 11,700 servers online 91 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Todd's Testing Ground Onlineright now
Celebrity profile · EU

Todd's Testing Ground

Online EU 54.38.78.147:28015 checked 8m ago

moddedcarbon
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Vital stats

Players now 0/ 20 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#7,537top 34% · #2043 in EU
RegionEUEU · group 8, the default
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0005:0014:0000:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
025507510003:0012:0021:0005:0014:0000:00Wiped Tue 27 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:04 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Todd's Testing Ground?

These Rust Pop Watch lists include Todd's Testing Ground: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Todd's Testing Ground mean?

These are the tags Todd's Testing Ground publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Todd's Testing Ground rank against other Rust servers?

For the last seven days of player hours, Todd's Testing Ground sits at #7,537, inside the top 34% of ranked servers and at #2,043 in Europe.

How many players are on Todd's Testing Ground right now?

0 players are on Todd's Testing Ground at the moment, out of 20 slots. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 07:00 UTC, averaging 1 players.

Server facts

Is Todd's Testing Ground online, and how reliable is it?

Todd's Testing Ground is live at the moment. The uptime figure suggests it restarted roughly 24 hours ago. Out of 168 hours in the last 7 full days, it was online for 133, a 79% uptime. The first time Rust Pop Watch saw it was 12 October 2026.

Does Todd's Testing Ground run smoothly?

Its server fps over the last 48 hours averaged 54, with 11 as the lowest. At its peak it held 116,153 entities: buildings, deployables and all the rest. Memory use peaked at 4,451 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Todd's Testing Ground located?

With its EU tag, Todd's Testing Ground lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 54.38.78.147:28015.

Which Rust version is Todd's Testing Ground on?

Rust network protocol 2635 and build 168909 is the version Todd's Testing Ground runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Todd's Testing Ground?

Too few wipes are on record for Todd's Testing Ground to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 hours is when the present world was made.

Map and rules

Which map does Todd's Testing Ground run?

A procedural map of 4,500 with seed 1337 is what Todd's Testing Ground runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.

What are the rules and settings on Todd's Testing Ground?

No gather rate appears in the name of Todd's Testing Ground. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Todd's Testing Ground?

The console method: start Rust, press F1, and type client.connect 54.38.78.147:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.