Todd's Testing Ground
Online EU 54.38.78.147:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:04 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Todd's Testing Ground?
These Rust Pop Watch lists include Todd's Testing Ground: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Todd's Testing Ground mean?
These are the tags Todd's Testing Ground publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Todd's Testing Ground rank against other Rust servers?
For the last seven days of player hours, Todd's Testing Ground sits at #7,537, inside the top 34% of ranked servers and at #2,043 in Europe.
How many players are on Todd's Testing Ground right now?
0 players are on Todd's Testing Ground at the moment, out of 20 slots. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 07:00 UTC, averaging 1 players.
Server facts
Is Todd's Testing Ground online, and how reliable is it?
Todd's Testing Ground is live at the moment. The uptime figure suggests it restarted roughly 24 hours ago. Out of 168 hours in the last 7 full days, it was online for 133, a 79% uptime. The first time Rust Pop Watch saw it was 12 October 2026.
Does Todd's Testing Ground run smoothly?
Its server fps over the last 48 hours averaged 54, with 11 as the lowest. At its peak it held 116,153 entities: buildings, deployables and all the rest. Memory use peaked at 4,451 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Todd's Testing Ground located?
With its EU tag, Todd's Testing Ground lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 54.38.78.147:28015.
Which Rust version is Todd's Testing Ground on?
Rust network protocol 2635 and build 168909 is the version Todd's Testing Ground runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Todd's Testing Ground?
Too few wipes are on record for Todd's Testing Ground to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 hours is when the present world was made.
Map and rules
Which map does Todd's Testing Ground run?
A procedural map of 4,500 with seed 1337 is what Todd's Testing Ground runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on Todd's Testing Ground?
No gather rate appears in the name of Todd's Testing Ground. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Todd's Testing Ground?
The console method: start Rust, press F1, and type client.connect 54.38.78.147:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
