US Testing Server
Online NA 54.39.102.131:21015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:30 UTC13d ago | 0 | – | running | 0 |
| Wed 14 Oct, 21:21 UTC14d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 13:30 UTC15d ago | 0 | – | 0.3 days | 0 |
| Tue 13 Oct, 13:21 UTC16d ago | 0 | – | 1 days | 0 |
| Tue 13 Oct, 01:44 UTC16d ago | 0 | – | 0.5 days | 0 |
| Sat 26 Sep, 20:50 UTC32d ago | 0 | – | 16.2 days | 0 |
| Fri 25 Sep, 23:26 UTC33d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include US Testing Server?
These Rust Pop Watch lists include US Testing Server: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on US Testing Server mean?
The game's server browser picks up these tags from US Testing Server: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does US Testing Server rank against other Rust servers?
For the last seven days of player hours, US Testing Server sits at #15,289, inside the top 69% of ranked servers and at #1,499 in North America.
How many players are on US Testing Server right now?
Checking in on US Testing Server? 0 players are on it at the moment. The seven-day average sits at 0 players.
About the server
Is US Testing Server online, and how reliable is it?
US Testing Server is live at the moment. Based on the uptime it reports, the last restart was about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 25 September 2026.
Does US Testing Server run smoothly?
Average server fps for the last 48 hours was 20, and it never went below 18. At its peak it held 2,909 entities: buildings, deployables and all the rest. The highest memory usage was 632 MB. Players feel lag when fps drops and the entity count climbs.
Where is US Testing Server located?
With its NA tag, US Testing Server lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 54.39.102.131:21015.
Which Rust version is US Testing Server on?
On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on US Testing Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on US Testing Server?
There is no next wipe to predict on US Testing Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 21 hours is when the present world was made.
Rules and settings
Which map does US Testing Server run?
The procedural map on US Testing Server measures 1,024 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: CraggyIsland.
What are the rules and settings on US Testing Server?
Nothing in the name tells you the gather rate on US Testing Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join US Testing Server?
Enter client.connect 54.39.102.131:21015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.