Live 103,453 players 11,891 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published US Testing Server Onlineright now
Celebrity profile · NA

US Testing Server

Online NA 54.39.102.131:21015 checked 12m ago

moddedoxide
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Vital stats

Players now 0/ ? slots steadyagainst this time yesterday
7-day average0peak –
Rank#15,289top 69% · #1499 in NA
RegionNANA · group 8, the default
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0510152020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:30 UTC13d ago 0 – running 0
Wed 14 Oct, 21:21 UTC14d ago 0 – 1 days 0
Wed 14 Oct, 13:30 UTC15d ago 0 – 0.3 days 0
Tue 13 Oct, 13:21 UTC16d ago 0 – 1 days 0
Tue 13 Oct, 01:44 UTC16d ago 0 – 0.5 days 0
Sat 26 Sep, 20:50 UTC32d ago 0 – 16.2 days 0
Fri 25 Sep, 23:26 UTC33d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include US Testing Server?

These Rust Pop Watch lists include US Testing Server: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on US Testing Server mean?

The game's server browser picks up these tags from US Testing Server: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does US Testing Server rank against other Rust servers?

For the last seven days of player hours, US Testing Server sits at #15,289, inside the top 69% of ranked servers and at #1,499 in North America.

How many players are on US Testing Server right now?

Checking in on US Testing Server? 0 players are on it at the moment. The seven-day average sits at 0 players.

About the server

Is US Testing Server online, and how reliable is it?

US Testing Server is live at the moment. Based on the uptime it reports, the last restart was about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 25 September 2026.

Does US Testing Server run smoothly?

Average server fps for the last 48 hours was 20, and it never went below 18. At its peak it held 2,909 entities: buildings, deployables and all the rest. The highest memory usage was 632 MB. Players feel lag when fps drops and the entity count climbs.

Where is US Testing Server located?

With its NA tag, US Testing Server lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 54.39.102.131:21015.

Which Rust version is US Testing Server on?

On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on US Testing Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on US Testing Server?

There is no next wipe to predict on US Testing Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 21 hours is when the present world was made.

Rules and settings

Which map does US Testing Server run?

The procedural map on US Testing Server measures 1,024 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: CraggyIsland.

What are the rules and settings on US Testing Server?

Nothing in the name tells you the gather rate on US Testing Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join US Testing Server?

Enter client.connect 54.39.102.131:21015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players There are 0 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167584
Build It's on game build 167584.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.