GHC-Test Rust
Offline 57.130.78.114:30552 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include GHC-Test Rust?
These Rust Pop Watch lists include GHC-Test Rust: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GHC-Test Rust mean?
For the server browser, GHC-Test Rust lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp24 (Max players): It has 24 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does GHC-Test Rust rank against other Rust servers?
A seven-day player-hours placing of #16,736 puts GHC-Test Rust in the top 70% of all ranked servers.
How many players are on GHC-Test Rust right now?
GHC-Test Rust went quiet 28 days 5 hours ago and is offline at the moment.
About the server
Is GHC-Test Rust online, and how reliable is it?
Down at the moment: GHC-Test Rust was last seen 28 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 30 September 2026.
Where is GHC-Test Rust located?
There is no region from GHC-Test Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 57.130.78.114:30552.
Which Rust version is GHC-Test Rust on?
Rust network protocol 2633 and build 165217 is the version GHC-Test Rust runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on GHC-Test Rust?
The record of GHC-Test Rust's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 28 days 6 hours is when the present world was made.
Rules and settings
Which map does GHC-Test Rust run?
The procedural map on GHC-Test Rust measures 3,000 and comes from the game with seed 777001. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on GHC-Test Rust?
No gather rate appears in the name of GHC-Test Rust. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join GHC-Test Rust?
Enter client.connect 57.130.78.114:30552 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.