SW
Offline 59.3.78.126:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:57 UTC38d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SW?
You'll find SW on the following Rust Pop Watch lists: Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on SW mean?
These are the tags SW publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164924 (Build): The game build is 164924; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does SW rank against other Rust servers?
The last seven days of player hours place SW at #15,502, in the top – of all ranked servers.
How many players are on SW right now?
The last sighting of SW was 38 days 1 hours ago, and it is offline now.
Server details
Is SW online, and how reliable is it?
SW shows as offline, last spotted 38 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 September 2026.
Where is SW located?
There is no region from SW. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 59.3.78.126:28015.
Which Rust version is SW on?
On Windows, SW runs Rust network protocol 2633 and build 164924. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on SW when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on SW?
Too few wipes are on record for SW to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 38 days 2 hours.
Rules and settings
Which map does SW run?
Generated by the game with seed 1726139721, the map on SW is procedural and 4,250 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on SW?
No gather rate appears in the name of SW. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join SW?
Enter client.connect 59.3.78.126:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.