Jack's Private Server
Offline 60.227.37.103:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Jack's Private Server?
These Rust Pop Watch lists include Jack's Private Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Jack's Private Server mean?
The game's server browser picks up these tags from Jack's Private Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Jack's Private Server rank against other Rust servers?
Player hours over the last week rank Jack's Private Server at #15,454, within the top 65% of ranked servers.
How many players are on Jack's Private Server right now?
The last sighting of Jack's Private Server was 27 days 9 hours ago, and it is offline now.
About the server
Is Jack's Private Server online, and how reliable is it?
Down at the moment: Jack's Private Server was last seen 27 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 30 September 2026.
Where is Jack's Private Server located?
No region is published by Jack's Private Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 60.227.37.103:28015.
Which Rust version is Jack's Private Server on?
On Windows, Jack's Private Server runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Jack's Private Server?
Jack's Private Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 27 days 9 hours is when the present world was made.
Rules and settings
Which map does Jack's Private Server run?
The map on Jack's Private Server is procedural, made by the game.
What are the rules and settings on Jack's Private Server?
The name of Jack's Private Server says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join Jack's Private Server?
Enter client.connect 60.227.37.103:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.