地图生成
Offline EA 60.4.9.81:27015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Sunday 1 November, 02:38 UTC, in 3d 3h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 地图生成?
These Rust Pop Watch lists include 地图生成: Modded Rust servers, live. These are the filters that list it on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on 地图生成 mean?
These are the tags 地图生成 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): There are 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^w (Weekly): Every week brings a wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): The server browser lists it under East Asia. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does 地图生成 rank against other Rust servers?
For the last seven days of player hours, 地图生成 sits at #12,684, inside the top – of ranked servers and at #476 in Asia.
How many players are on 地图生成 right now?
The last sighting of 地图生成 was 44 days 14 hours ago, and it is offline now.
Server details
Is 地图生成 online, and how reliable is it?
The server 地图生成 is not online now; 44 days 14 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is 地图生成 located?
With its EA tag, 地图生成 lists itself in Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 60.4.9.81:27015.
Which Rust version is 地图生成 on?
Rust network protocol 2633 and build 163493 is the version 地图生成 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on 地图生成?
From weekly: 7 days after its last wipe comes the estimate for 地图生成's next wipe. Sunday 1 November at 02:38 UTC is the date its next wipe is due. Its current world has been live for 45 days 20 hours. The tags say wipes happen every week.
Rules and settings
Which map does 地图生成 run?
A procedural map is what 地图生成 runs, generated by the game.
What are the rules and settings on 地图生成?
Nothing in the name tells you the gather rate on 地图生成. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join 地图生成?
Enter client.connect 60.4.9.81:27015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.