TEST SERVER
Offline 61.105.188.199:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST SERVER?
You'll find TEST SERVER on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and The roleplay set, by the numbers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes every fortnight; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TEST SERVER rank against other Rust servers?
A seven-day player-hours placing of #12,835 puts TEST SERVER in the top – of all ranked servers.
How many players are on TEST SERVER right now?
TEST SERVER went quiet 44 days 17 hours ago and is offline at the moment.
Server facts
Is TEST SERVER online, and how reliable is it?
Down at the moment: TEST SERVER was last seen 44 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 14 September 2026.
Where is TEST SERVER located?
There is no region from TEST SERVER. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 61.105.188.199:28015.
Which Rust version is TEST SERVER on?
Rust network protocol 2633 and build 163794 is the version TEST SERVER runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on TEST SERVER?
From the force wipe comes the estimate for TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 45 days 20 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Rules and settings
Which map does TEST SERVER run?
The map on TEST SERVER is procedural, made by the game.
What are the rules and settings on TEST SERVER?
Nothing in the name tells you the gather rate on TEST SERVER. Groups go up to 8 players, which is the default. roleplay is the game mode, jobs and towns under roleplay rules. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join TEST SERVER?
Enter client.connect 61.105.188.199:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.