CYBERSHOKE | #1 Vanilla (x2)
Online EU 62.122.215.125:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:59 UTC, in 19h. Every Friday at 14:59 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:59 UTC6d ago | 22 | – | running | 0 |
| Fri 16 Oct, 14:59 UTC13d ago | 20 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 14:59 UTC20d ago | 10 | halved by day 6 | 7 days | 0 |
| Fri 2 Oct, 14:59 UTC27d ago | 18 | halved by day 5 | 7 days | 2 |
| Fri 25 Sep, 14:59 UTC34d ago | 17 | halved by day 3 | 7 days | 0 |
| Fri 18 Sep, 14:59 UTC41d ago | 15 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include CYBERSHOKE | #1 Vanilla (x2)?
These are the Rust Pop Watch lists that include CYBERSHOKE | #1 Vanilla (x2): 2x Rust servers, live, European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on CYBERSHOKE | #1 Vanilla (x2) mean?
These are the tags CYBERSHOKE | #1 Vanilla (x2) publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp300 (Max players): There are 300 slots; ts24 (Group limit): Each team is capped at 24; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does CYBERSHOKE | #1 Vanilla (x2) rank against other Rust servers?
For the last seven days of player hours, CYBERSHOKE | #1 Vanilla (x2) sits at #1,552, inside the top 7% of ranked servers and at #619 in Europe.
How many players are on CYBERSHOKE | #1 Vanilla (x2) right now?
The current tally at CYBERSHOKE | #1 Vanilla (x2): 2 players across 300 slots. Peak for the week was 22, against an average of 4 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 3 players.
Server details
Is CYBERSHOKE | #1 Vanilla (x2) online, and how reliable is it?
CYBERSHOKE | #1 Vanilla (x2) is live at the moment. About 14 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does CYBERSHOKE | #1 Vanilla (x2) run smoothly?
Its server fps over the last 48 hours averaged 147, with 105 as the lowest. The world carried as many as 101,667 entities, including buildings and deployables. Up to 3,240 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is CYBERSHOKE | #1 Vanilla (x2) located?
CYBERSHOKE | #1 Vanilla (x2) uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 62.122.215.125:28015.
Which Rust version is CYBERSHOKE | #1 Vanilla (x2) on?
Rust network protocol 2635 and build 168909 is the version CYBERSHOKE | #1 Vanilla (x2) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on CYBERSHOKE | #1 Vanilla (x2) when wipe day comes around?
The average busiest crowd over recent wipes was 17 players. 26 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.
What is the wipe schedule on CYBERSHOKE | #1 Vanilla (x2)?
CYBERSHOKE | #1 Vanilla (x2) keeps to a every Friday at 14:59 UTC wipe rhythm. The next wipe is pencilled in for Friday 30 October at 14:59 UTC. Its current world has been live for 6 days 4 hours. Its tags carry a wipe schedule that runs weekly.
Map and rules
Which map does CYBERSHOKE | #1 Vanilla (x2) run?
Generated by the game with seed 1337, the map on CYBERSHOKE | #1 Vanilla (x2) is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on CYBERSHOKE | #1 Vanilla (x2)?
Going by its name, CYBERSHOKE | #1 Vanilla (x2) runs 2x gather. A group holds at most 24 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
How to join
How do I join CYBERSHOKE | #1 Vanilla (x2)?
Enter client.connect 62.122.215.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://cybershoke.net/rust.
