Live 102,455 players 11,892 servers online 459 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published CYBERSHOKE | #1 Vanilla (x2) Onlineright now
Celebrity profile · EU

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 8m ago

2x weekly wipes vanillamoddedoxide
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Vital stats

Players now 2/ 300 slots 1% full −1−40%against this time yesterday
7-day average4peak 22
Rank#1,552top 7% · #619 in EU
RegionEUEU · group 24 max
Last wipe6d agoweekly schedule
Next wipe19hFri 30 Oct, 14:59 UTC
The rise

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 19h. Every Friday at 14:59 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

19hFri 30 Oct, 14:59 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
7d 19hFri 6 Nov, 14:59 UTC
14d 19hFri 13 Nov, 14:59 UTC
21d 19hFri 20 Nov, 14:59 UTC
28d 19hFri 27 Nov, 14:59 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
35d 19hFri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 22 – running 0
Fri 16 Oct, 14:59 UTC13d ago 20 halved by day 3 7 days 0
Fri 9 Oct, 14:59 UTC20d ago 10 halved by day 6 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC34d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC41d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include CYBERSHOKE | #1 Vanilla (x2)?

These are the Rust Pop Watch lists that include CYBERSHOKE | #1 Vanilla (x2): 2x Rust servers, live, European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on CYBERSHOKE | #1 Vanilla (x2) mean?

These are the tags CYBERSHOKE | #1 Vanilla (x2) publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp300 (Max players): There are 300 slots; ts24 (Group limit): Each team is capped at 24; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does CYBERSHOKE | #1 Vanilla (x2) rank against other Rust servers?

For the last seven days of player hours, CYBERSHOKE | #1 Vanilla (x2) sits at #1,552, inside the top 7% of ranked servers and at #619 in Europe.

How many players are on CYBERSHOKE | #1 Vanilla (x2) right now?

The current tally at CYBERSHOKE | #1 Vanilla (x2): 2 players across 300 slots. Peak for the week was 22, against an average of 4 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 3 players.

Server details

Is CYBERSHOKE | #1 Vanilla (x2) online, and how reliable is it?

CYBERSHOKE | #1 Vanilla (x2) is live at the moment. About 14 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does CYBERSHOKE | #1 Vanilla (x2) run smoothly?

Its server fps over the last 48 hours averaged 147, with 105 as the lowest. The world carried as many as 101,667 entities, including buildings and deployables. Up to 3,240 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is CYBERSHOKE | #1 Vanilla (x2) located?

CYBERSHOKE | #1 Vanilla (x2) uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 62.122.215.125:28015.

Which Rust version is CYBERSHOKE | #1 Vanilla (x2) on?

Rust network protocol 2635 and build 168909 is the version CYBERSHOKE | #1 Vanilla (x2) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on CYBERSHOKE | #1 Vanilla (x2) when wipe day comes around?

The average busiest crowd over recent wipes was 17 players. 26 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) keeps to a every Friday at 14:59 UTC wipe rhythm. The next wipe is pencilled in for Friday 30 October at 14:59 UTC. Its current world has been live for 6 days 4 hours. Its tags carry a wipe schedule that runs weekly.

Map and rules

Which map does CYBERSHOKE | #1 Vanilla (x2) run?

Generated by the game with seed 1337, the map on CYBERSHOKE | #1 Vanilla (x2) is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.

What are the rules and settings on CYBERSHOKE | #1 Vanilla (x2)?

Going by its name, CYBERSHOKE | #1 Vanilla (x2) runs 2x gather. A group holds at most 24 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

How to join

How do I join CYBERSHOKE | #1 Vanilla (x2)?

Enter client.connect 62.122.215.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://cybershoke.net/rust.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp300
Max players There are 300 slots.
ts24
Group limit Each team is capped at 24.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.