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Camera-shy: no banner published CYBERSHOKE | #2 Vanilla (x2) Onlineright now
Celebrity profile · EU

CYBERSHOKE | #2 Vanilla (x2)

Online EU 62.122.215.125:28020 checked 14m ago

2x weekly wipes vanillamoddedoxide
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Vital stats

Players now 1/ 200 slots 0% full steadyagainst this time yesterday
7-day average1peak 8
Rank#2,607top 12% · #998 in EU
RegionEUEU · group 24 max
Last wipe6d agoweekly schedule
Next wipe19hFri 30 Oct, 14:59 UTC
The rise

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 19h. Every Friday at 14:59 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

19hFri 30 Oct, 14:59 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
7d 19hFri 6 Nov, 14:59 UTC
14d 19hFri 13 Nov, 14:59 UTC
21d 19hFri 20 Nov, 14:59 UTC
28d 19hFri 27 Nov, 14:59 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
35d 19hFri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:59 UTC6d ago 5 – running 1
Fri 16 Oct, 14:59 UTC13d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 14:58 UTC20d ago 7 halved by day 4 7 days 0
Fri 2 Oct, 14:59 UTC27d ago 11 halved by day 3 7 days 0
Fri 25 Sep, 14:59 UTC34d ago 8 halved by day 5 7 days 1
Fri 18 Sep, 14:59 UTC41d ago 9 halved by day 2 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include CYBERSHOKE | #2 Vanilla (x2)?

These Rust Pop Watch lists include CYBERSHOKE | #2 Vanilla (x2): 2x Rust servers, live, European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on CYBERSHOKE | #2 Vanilla (x2) mean?

The game's server browser picks up these tags from CYBERSHOKE | #2 Vanilla (x2): gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): There are 200 slots; ts24 (Group limit): Teams cap at 24 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does CYBERSHOKE | #2 Vanilla (x2) rank against other Rust servers?

CYBERSHOKE | #2 Vanilla (x2) takes #2,607 on seven-day player hours, a top 12% spot overall and #998 across Europe.

How many players are on CYBERSHOKE | #2 Vanilla (x2) right now?

1 players are on CYBERSHOKE | #2 Vanilla (x2) at the moment, out of 200 slots. Averaging 1 players across seven days, it topped out at 8. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 3 players.

Server details

Is CYBERSHOKE | #2 Vanilla (x2) online, and how reliable is it?

As of now, CYBERSHOKE | #2 Vanilla (x2) is online. About 15 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does CYBERSHOKE | #2 Vanilla (x2) run smoothly?

Average server fps for the last 48 hours was 188, and it never went below 145. At its peak it held 75,873 entities: buildings, deployables and all the rest. Up to 2,840 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is CYBERSHOKE | #2 Vanilla (x2) located?

With its EU tag, CYBERSHOKE | #2 Vanilla (x2) lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 62.122.215.125:28020.

Which Rust version is CYBERSHOKE | #2 Vanilla (x2) on?

Rust network protocol 2635 and build 168909 is the version CYBERSHOKE | #2 Vanilla (x2) runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on CYBERSHOKE | #2 Vanilla (x2) when wipe day comes around?

The average busiest crowd over recent wipes was 6 players. 22 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 3.

What is the wipe schedule on CYBERSHOKE | #2 Vanilla (x2)?

The wipe rhythm on CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:59 UTC. Come Friday 30 October at 14:59 UTC, the next wipe is expected. 6 days 4 hours is when the present world was made. The tags say wipes happen every week.

Map and rules

Which map does CYBERSHOKE | #2 Vanilla (x2) run?

A procedural map of 3,500 with seed 1337 is what CYBERSHOKE | #2 Vanilla (x2) runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on CYBERSHOKE | #2 Vanilla (x2)?

Gather comes at 2x on CYBERSHOKE | #2 Vanilla (x2), according to its name. Teams can reach 24 players. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join CYBERSHOKE | #2 Vanilla (x2)?

The console method: start Rust, press F1, and type client.connect 62.122.215.125:28020. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://cybershoke.net/rust.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp200
Max players There are 200 slots.
ts24
Group limit Teams cap at 24 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.