DS_TEST
Offline 62.171.228.76:28915 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include DS_TEST?
These Rust Pop Watch lists include DS_TEST: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DS_TEST mean?
These are the tags DS_TEST publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does DS_TEST rank against other Rust servers?
A seven-day player-hours placing of #16,842 puts DS_TEST in the top 70% of all ranked servers.
How many players are on DS_TEST right now?
Offline now, DS_TEST was last spotted 29 days ago.
Server facts
Is DS_TEST online, and how reliable is it?
The server DS_TEST is not online now; 29 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 30 September 2026.
Where is DS_TEST located?
No region is published by DS_TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 62.171.228.76:28915.
Which Rust version is DS_TEST on?
Rust network protocol 2633 and build 165217 is the version DS_TEST runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on DS_TEST?
Too few wipes are on record for DS_TEST to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 29 days 1 hours is when the present world was made.
Rules and settings
Which map does DS_TEST run?
A procedural map is what DS_TEST runs, generated by the game.
What are the rules and settings on DS_TEST?
No gather rate appears in the name of DS_TEST. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join DS_TEST?
Enter client.connect 62.171.228.76:28915 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.