ukn
Offline 62.217.186.180:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ukn?
You'll find ukn on the following Rust Pop Watch lists: Modded Rust servers, live and Aim training servers, ranked by the crowd. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ukn mean?
For the server browser, ukn lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does ukn rank against other Rust servers?
The last seven days of player hours place ukn at #15,375, in the top 71% of all ranked servers.
How many players are on ukn right now?
Offline now, ukn was last spotted 16 days 15 hours ago.
About the server
Is ukn online, and how reliable is it?
Down at the moment: ukn was last seen 16 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 October 2026.
Where is ukn located?
No region is published by ukn. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 62.217.186.180:28015.
Which Rust version is ukn on?
On Windows, ukn runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on ukn?
Too few wipes are on record for ukn to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 6 hours.
The rules
Which map does ukn run?
A procedural map is what ukn runs, generated by the game.
What are the rules and settings on ukn?
No gather rate appears in the name of ukn. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join ukn?
Enter client.connect 62.217.186.180:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.