ukn
Offline 62.217.186.228:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ukn?
These Rust Pop Watch lists include ukn: Modded Rust servers, live and Aim training servers, ranked by the crowd. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ukn mean?
The game's server browser picks up these tags from ukn: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): It's on game build 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does ukn rank against other Rust servers?
Player hours over the last week rank ukn at #12,144, within the top 55% of ranked servers.
How many players are on ukn right now?
ukn went quiet 20 days 8 hours ago and is offline at the moment.
Server details
Is ukn online, and how reliable is it?
Down at the moment: ukn was last seen 20 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 7 October 2026.
Where is ukn located?
There is no region from ukn. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 62.217.186.228:28015.
Which Rust version is ukn on?
Rust network protocol 2634 and build 167231 is the version ukn runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on ukn?
The record of ukn's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 23 hours.
Map and rules
Which map does ukn run?
The map on ukn is procedural, made by the game.
What are the rules and settings on ukn?
No gather rate appears in the name of ukn. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is off.
How to join
How do I join ukn?
Enter client.connect 62.217.186.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.