ukn
Offline 62.217.191.175:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ukn?
These Rust Pop Watch lists include ukn: Modded Rust servers, live and Aim training servers, ranked by the crowd. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ukn mean?
These are the tags ukn publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does ukn rank against other Rust servers?
The last seven days of player hours place ukn at #14,272, in the top 65% of all ranked servers.
How many players are on ukn right now?
ukn went quiet 8 days 19 hours ago and is offline at the moment.
About the server
Is ukn online, and how reliable is it?
The server ukn is not online now; 8 days 19 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 20 October 2026.
Where is ukn located?
There is no region from ukn. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 62.217.191.175:28015.
Which Rust version is ukn on?
Rust network protocol 2634 and build 167584 is the version ukn runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on ukn?
ukn's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 2 hours.
Map and rules
Which map does ukn run?
ukn uses a procedural map, which the game generates.
What are the rules and settings on ukn?
The name of ukn says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is off.
How to join
How do I join ukn?
The console method: start Rust, press F1, and type client.connect 62.217.191.175:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.