ukn
Offline 62.217.191.222:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ukn?
These are the Rust Pop Watch lists that include ukn: Modded Rust servers, live and Aim training servers, ranked by the crowd. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ukn mean?
The game's server browser picks up these tags from ukn: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): It's on game build 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does ukn rank against other Rust servers?
A seven-day player-hours placing of #15,922 puts ukn in the top 69% of all ranked servers.
How many players are on ukn right now?
ukn went quiet 26 days 23 hours ago and is offline at the moment.
About the server
Is ukn online, and how reliable is it?
Down at the moment: ukn was last seen 26 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 2 October 2026.
Where is ukn located?
No region is published by ukn. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 62.217.191.222:28015.
Which Rust version is ukn on?
On Windows, ukn runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on ukn?
The record of ukn's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 10 hours.
The rules
Which map does ukn run?
A procedural map is what ukn runs, generated by the game.
What are the rules and settings on ukn?
The name of ukn says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is off.
Join up
How do I join ukn?
The console method: start Rust, press F1, and type client.connect 62.217.191.222:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.