Mark's Solo Server
Offline 62.228.113.24:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Mark's Solo Server?
These are the Rust Pop Watch lists that include Mark's Solo Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Mark's Solo Server mean?
These are the tags Mark's Solo Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Mark's Solo Server rank against other Rust servers?
A seven-day player-hours placing of #14,181 puts Mark's Solo Server in the top 65% of all ranked servers.
How many players are on Mark's Solo Server right now?
Mark's Solo Server went quiet 12 days ago and is offline at the moment.
About the server
Is Mark's Solo Server online, and how reliable is it?
Down at the moment: Mark's Solo Server was last seen 12 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is Mark's Solo Server located?
No region is published by Mark's Solo Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 62.228.113.24:28015.
Which Rust version is Mark's Solo Server on?
Rust network protocol 2634 and build 166652 is the version Mark's Solo Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Mark's Solo Server?
Mark's Solo Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 2 hours.
Map and rules
Which map does Mark's Solo Server run?
The map on Mark's Solo Server is procedural, made by the game.
What are the rules and settings on Mark's Solo Server?
No gather rate appears in the name of Mark's Solo Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Mark's Solo Server?
The console method: start Rust, press F1, and type client.connect 62.228.113.24:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.