Mue Dev Server
Offline 62.231.101.11:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Mue Dev Server?
You'll find Mue Dev Server on the following Rust Pop Watch lists: Modded Rust servers, live and Trio servers: who's hot, who's slipping. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
What do the server tags on Mue Dev Server mean?
These are the tags Mue Dev Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts3 (Group limit): Each team is capped at 3; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Mue Dev Server rank against other Rust servers?
The last seven days of player hours place Mue Dev Server at #15,509, in the top – of all ranked servers.
How many players are on Mue Dev Server right now?
Offline now, Mue Dev Server was last spotted 42 days 5 hours ago.
About the server
Is Mue Dev Server online, and how reliable is it?
Mue Dev Server shows as offline, last spotted 42 days 5 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Mue Dev Server located?
No region is published by Mue Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 62.231.101.11:28015.
Which Rust version is Mue Dev Server on?
On Windows, Mue Dev Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Mue Dev Server?
Mue Dev Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 46 days 4 hours is when the present world was made.
Map and rules
Which map does Mue Dev Server run?
Mue Dev Server uses a procedural map, which the game generates.
What are the rules and settings on Mue Dev Server?
The name of Mue Dev Server says nothing about gather rate. trio is the group rule, capping teams at 3 players. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Mue Dev Server?
Enter client.connect 62.231.101.11:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.