Live 32,059 players 11,620 servers online 73 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ERA AIM TRAINING | FFA | 1V1 | AIMBOTS Onlineright now
Celebrity profile

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

Online 62.60.246.211:28015 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,076top 59%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:56 UTC12d ago 0 – running 0
Thu 1 Oct, 20:18 UTC FW27d ago 2 halved by day 3 15.1 days 0
Tue 29 Sep, 18:51 UTC29d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC30d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC31d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC33d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC34d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC36d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC37d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

You'll find ERA AIM TRAINING | FFA | 1V1 | AIMBOTS on the following Rust Pop Watch lists: Modded Rust servers, live and Aim training servers, ranked by the crowd. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS mean?

The game's server browser picks up these tags from ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS rank against other Rust servers?

Player hours over the last week rank ERA AIM TRAINING | FFA | 1V1 | AIMBOTS at #13,076, within the top 59% of ranked servers.

How many players are on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS right now?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1. Look at 08:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

Server details

Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS online, and how reliable is it?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is live at the moment. The uptime figure suggests it restarted roughly 4 days 15 hours ago. The last 7 full days saw uptime of 64%, with 108 out of 168 hours online. The first time Rust Pop Watch saw it was 20 September 2026.

Does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run smoothly?

Its server fps over the last 48 hours averaged 238, with 223 as the lowest. At its peak it held 5,638 entities: buildings, deployables and all the rest. Up to 2,830 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS located?

No region is published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 62.60.246.211:28015.

Which Rust version is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS on?

On Linux, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

There is no next wipe to predict on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 7 hours.

Rules and settings

Which map does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

A procedural map of 6,000 with seed 1337 is what ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.

What are the rules and settings on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The console method: start Rust, press F1, and type client.connect 62.60.246.211:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.