SADLADS TESTING GROUND
Offline 62.68.167.189:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SADLADS TESTING GROUND?
These are the Rust Pop Watch lists that include SADLADS TESTING GROUND: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SADLADS TESTING GROUND mean?
For the server browser, SADLADS TESTING GROUND lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does SADLADS TESTING GROUND rank against other Rust servers?
Player hours over the last week rank SADLADS TESTING GROUND at #15,853, within the top 72% of ranked servers.
How many players are on SADLADS TESTING GROUND right now?
SADLADS TESTING GROUND went quiet 17 days 1 hours ago and is offline at the moment.
About the server
Is SADLADS TESTING GROUND online, and how reliable is it?
Down at the moment: SADLADS TESTING GROUND was last seen 17 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 8 October 2026.
Where is SADLADS TESTING GROUND located?
There is no region from SADLADS TESTING GROUND. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 62.68.167.189:28015.
Which Rust version is SADLADS TESTING GROUND on?
Rust network protocol 2634 and build 167398 is the version SADLADS TESTING GROUND runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on SADLADS TESTING GROUND?
SADLADS TESTING GROUND's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 20 days 12 hours is when the present world was made.
Map and rules
Which map does SADLADS TESTING GROUND run?
Generated by the game with seed 1234, the map on SADLADS TESTING GROUND is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on SADLADS TESTING GROUND?
No gather rate appears in the name of SADLADS TESTING GROUND. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Getting in
How do I join SADLADS TESTING GROUND?
The console method: start Rust, press F1, and type client.connect 62.68.167.189:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.