Devblog 240-Meshki
Offline 62.84.33.34:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:10 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Devblog 240-Meshki?
You'll find Devblog 240-Meshki on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on Devblog 240-Meshki mean?
The game's server browser picks up these tags from Devblog 240-Meshki: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; v2279 (Protocol): To join, your game must be on the same protocol version: 2279; ptrak (Networking): RakNet is the network layer, the game's standard one; hab366af3 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Devblog 240-Meshki rank against other Rust servers?
The last seven days of player hours place Devblog 240-Meshki at #15,327, in the top 71% of all ranked servers.
How many players are on Devblog 240-Meshki right now?
Offline now, Devblog 240-Meshki was last spotted 15 days 20 hours ago.
Server details
Is Devblog 240-Meshki online, and how reliable is it?
Devblog 240-Meshki shows as offline, last spotted 15 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 October 2026.
Where is Devblog 240-Meshki located?
No region is published by Devblog 240-Meshki. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 62.84.33.34:28015.
Which Rust version is Devblog 240-Meshki on?
Rust network protocol 2279 is the version Devblog 240-Meshki runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Devblog 240-Meshki when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Devblog 240-Meshki?
The record of Devblog 240-Meshki's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 15 days 23 hours.
Rules and settings
What are the rules and settings on Devblog 240-Meshki?
The name of Devblog 240-Meshki says nothing about gather rate. Nothing on group size is published here. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join Devblog 240-Meshki?
Enter client.connect 62.84.33.34:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.