Test Server
Offline 63.135.75.101:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Server?
These Rust Pop Watch lists include Test Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
The game's server browser picks up these tags from Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #15,388, in the top 70% of all ranked servers.
How many players are on Test Server right now?
Test Server went quiet 8 days 4 hours ago and is offline at the moment.
Server facts
Is Test Server online, and how reliable is it?
Test Server shows as offline, last spotted 8 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 20 October 2026.
Where is Test Server located?
No region is published by Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 63.135.75.101:28015.
Which Rust version is Test Server on?
Rust network protocol 2634 and build 167781 is the version Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 5 hours.
Rules and settings
Which map does Test Server run?
Test Server uses a procedural map, which the game generates.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test Server?
Enter client.connect 63.135.75.101:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.