Live 75,437 players 11,810 servers online 107 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published E-SURVIVAL Dev Off dutyoffline
Celebrity profile

E-SURVIVAL Dev

Offline 64.111.93.112:28025 checked 3d ago

trio moddedcarbon
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,348top 69%
Region–no continent published · group trio
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:46 UTC8d ago 1 – running 0
Sat 3 Oct, 07:51 UTC25d ago 1 held half 16.9 days 1
Thu 1 Oct, 18:17 UTC FW27d ago 1 – 1.6 days 0
Tue 29 Sep, 09:32 UTC29d ago 1 halved by day 1 2.4 days 0
Tue 29 Sep, 02:33 UTC29d ago 1 – 0.3 days 1
Mon 28 Sep, 15:13 UTC30d ago 1 – 0.5 days 0
Thu 24 Sep, 12:45 UTC34d ago 1 held half 4.1 days 0
Wed 23 Sep, 05:41 UTC35d ago 1 – 1.3 days 0
Tue 22 Sep, 13:31 UTC36d ago 1 – 0.7 days 0
Mon 21 Sep, 05:13 UTC37d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include E-SURVIVAL Dev?

These are the Rust Pop Watch lists that include E-SURVIVAL Dev: Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.

What do the server tags on E-SURVIVAL Dev mean?

The game's server browser picks up these tags from E-SURVIVAL Dev: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts3 (Group limit): No team can exceed 3 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does E-SURVIVAL Dev rank against other Rust servers?

The last seven days of player hours place E-SURVIVAL Dev at #15,348, in the top 69% of all ranked servers. Within the trio category, it sits at #526.

How many players are on E-SURVIVAL Dev right now?

The last sighting of E-SURVIVAL Dev was 3 days 10 hours ago, and it is offline now. Across the past week it drew an average of 0 players.

Server facts

Is E-SURVIVAL Dev online, and how reliable is it?

The server E-SURVIVAL Dev is not online now; 3 days 10 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 3, a 2% uptime. The first time Rust Pop Watch saw it was 16 September 2026.

Where is E-SURVIVAL Dev located?

There is no region from E-SURVIVAL Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 64.111.93.112:28025.

Which Rust version is E-SURVIVAL Dev on?

Rust network protocol 2635 and build 168909 is the version E-SURVIVAL Dev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on E-SURVIVAL Dev when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 50% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on E-SURVIVAL Dev?

There is no next wipe to predict on E-SURVIVAL Dev, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 12 hours.

Map and rules

Which map does E-SURVIVAL Dev run?

The map on E-SURVIVAL Dev is procedural, made by the game.

What are the rules and settings on E-SURVIVAL Dev?

The name of E-SURVIVAL Dev says nothing about gather rate. The cap on groups is 3 players (trio). survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join E-SURVIVAL Dev?

Enter client.connect 64.111.93.112:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts3
Group limit No team can exceed 3 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.