E-SURVIVAL Dev
Offline 64.111.93.112:28025 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:46 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:51 UTC25d ago | 1 | held half | 16.9 days | 1 |
| Thu 1 Oct, 18:17 UTC FW27d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC29d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC29d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC30d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC34d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC35d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC36d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC37d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC40d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC42d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include E-SURVIVAL Dev?
These are the Rust Pop Watch lists that include E-SURVIVAL Dev: Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
What do the server tags on E-SURVIVAL Dev mean?
The game's server browser picks up these tags from E-SURVIVAL Dev: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts3 (Group limit): No team can exceed 3 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does E-SURVIVAL Dev rank against other Rust servers?
The last seven days of player hours place E-SURVIVAL Dev at #15,348, in the top 69% of all ranked servers. Within the trio category, it sits at #526.
How many players are on E-SURVIVAL Dev right now?
The last sighting of E-SURVIVAL Dev was 3 days 10 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server facts
Is E-SURVIVAL Dev online, and how reliable is it?
The server E-SURVIVAL Dev is not online now; 3 days 10 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 3, a 2% uptime. The first time Rust Pop Watch saw it was 16 September 2026.
Where is E-SURVIVAL Dev located?
There is no region from E-SURVIVAL Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 64.111.93.112:28025.
Which Rust version is E-SURVIVAL Dev on?
Rust network protocol 2635 and build 168909 is the version E-SURVIVAL Dev runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on E-SURVIVAL Dev when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 50% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on E-SURVIVAL Dev?
There is no next wipe to predict on E-SURVIVAL Dev, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 12 hours.
Map and rules
Which map does E-SURVIVAL Dev run?
The map on E-SURVIVAL Dev is procedural, made by the game.
What are the rules and settings on E-SURVIVAL Dev?
The name of E-SURVIVAL Dev says nothing about gather rate. The cap on groups is 3 players (trio). survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join E-SURVIVAL Dev?
Enter client.connect 64.111.93.112:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.