Live 48,863 players 11,677 servers online 130 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] Cobalt Island Main 1.5x | Vanilla Onlineright now +1since yesterday
Celebrity profile

[US] Cobalt Island Main 1.5x | Vanilla

Online 64.20.33.110:28015 checked 10m ago

1.5x moddedoxide
Get on the guest list

Vital stats

Players now 2/ 150 slots 1% full +1+100%against this time yesterday
7-day average1peak 4
Rank#3,715top 17%
Region–no continent published · group 6 max
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:11 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 6 halved by day 5 16 days 2
Fri 25 Sep, 19:01 UTC32d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [US] Cobalt Island Main 1.5x | Vanilla?

These are the Rust Pop Watch lists that include [US] Cobalt Island Main 1.5x | Vanilla: The 1.5x servers, watched, Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

What do the server tags on [US] Cobalt Island Main 1.5x | Vanilla mean?

The game's server browser picks up these tags from [US] Cobalt Island Main 1.5x | Vanilla: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp150 (Max players): It has 150 slots; ts6 (Group limit): No team can exceed 6 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does [US] Cobalt Island Main 1.5x | Vanilla rank against other Rust servers?

The last seven days of player hours place [US] Cobalt Island Main 1.5x | Vanilla at #3,715, in the top 17% of all ranked servers.

How many players are on [US] Cobalt Island Main 1.5x | Vanilla right now?

[US] Cobalt Island Main 1.5x | Vanilla is holding 2 players, with 150 slots in total. Averaging 1 players across seven days, it topped out at 4. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 3 players.

Server facts

Is [US] Cobalt Island Main 1.5x | Vanilla online, and how reliable is it?

Right now, [US] Cobalt Island Main 1.5x | Vanilla is up and running. About 17 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does [US] Cobalt Island Main 1.5x | Vanilla run smoothly?

Average server fps for the last 48 hours was 36, and it never went below 25. The world carried as many as 43,913 entities, including buildings and deployables. The highest memory usage was 3,388 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [US] Cobalt Island Main 1.5x | Vanilla located?

No region tag comes from [US] Cobalt Island Main 1.5x | Vanilla, but its name points to North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 64.20.33.110:28015.

Which Rust version is [US] Cobalt Island Main 1.5x | Vanilla on?

On Linux, [US] Cobalt Island Main 1.5x | Vanilla runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on [US] Cobalt Island Main 1.5x | Vanilla when wipe day comes around?

Recent wipes averaged a peak of 6 players at their busiest. The latest wipe's crowd was busiest 26 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. The crowd fell under half by day 5 whenever it did not hold.

What is the wipe schedule on [US] Cobalt Island Main 1.5x | Vanilla?

No next wipe can be predicted for [US] Cobalt Island Main 1.5x | Vanilla: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 10 days 6 hours.

Map and rules

Which map does [US] Cobalt Island Main 1.5x | Vanilla run?

The procedural map on [US] Cobalt Island Main 1.5x | Vanilla measures 3,200 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.

What are the rules and settings on [US] Cobalt Island Main 1.5x | Vanilla?

Gather comes at 1.5x on [US] Cobalt Island Main 1.5x | Vanilla, according to its name. Teams can reach 6 players. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join [US] Cobalt Island Main 1.5x | Vanilla?

Enter client.connect 64.20.33.110:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://cobaltgamers.com/.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp150
Max players It has 150 slots.
ts6
Group limit No team can exceed 6 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.