Atlas - 10x Development
Online EU · uk1 64.40.8.251:29020 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 10:31 UTC, in 4d 11h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:31 UTC9d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:34 UTC25d ago | 3 | halved by day 3 | 15.8 days | 0 |
| Sun 27 Sep, 22:34 UTC30d ago | 1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Atlas - 10x Development?
These are the Rust Pop Watch lists that include Atlas - 10x Development: 10x Rust servers, who's hot, European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Atlas - 10x Development mean?
The game's server browser picks up these tags from Atlas - 10x Development: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): There are 0 slots; ts20 (Group limit): No team can exceed 20 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $ruk1 (Region code): Region code: uk1; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Atlas - 10x Development rank against other Rust servers?
For the last seven days of player hours, Atlas - 10x Development sits at #7,372, inside the top 33% of ranked servers and at #2,026 in Europe.
How many players are on Atlas - 10x Development right now?
Atlas - 10x Development has 0 players as things stand. Peak for the week was 2, against an average of 0 players. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 0 players.
Server facts
Is Atlas - 10x Development online, and how reliable is it?
As of now, Atlas - 10x Development is online. The last 7 full days saw uptime of 89%, with 150 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Atlas - 10x Development located?
Atlas - 10x Development uses the EU tag to list itself in Europe, and the region code is uk1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 64.40.8.251:29020.
Which Rust version is Atlas - 10x Development on?
On Linux, Atlas - 10x Development runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Atlas - 10x Development when wipe day comes around?
Recent wipes averaged a peak of 3 players at their busiest. 6 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on Atlas - 10x Development?
The prediction follows its tag, since too few of Atlas - 10x Development's wipes are on record to confirm the schedule. The next wipe is pencilled in for Sunday 1 November at 10:31 UTC. The world it is running now dates from 9 days 12 hours. Its tags carry a wipe schedule that runs weekly.
Rules and settings
What are the rules and settings on Atlas - 10x Development?
The name says it: Atlas - 10x Development gathers at 10x. Teams can reach 20 players. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Atlas - 10x Development?
The console method: start Rust, press F1, and type client.connect 64.40.8.251:29020. Launch Rust on this page is another way, opening Rust via Steam and connecting.