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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Atlas - 2x Quad Development Off dutyoffline
Celebrity profile · EU

Atlas - 2x Quad Development

Offline EU 64.40.8.251:28050 checked 9d ago

2x quad monthly wipes vanillamoddedoxide
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Vital stats

Players now 1/ ? slots
7-day average0peak –
Rank#14,528top 66% · #2496 in EU
RegionEUEU · group quad
Last wipe9d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 66% of all ranked servers, top 85% in EU, and #605 of the quad servers (top 73%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

17 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:35 UTC9d ago 1 – running 0
Thu 1 Oct, 17:52 UTC FW26d ago 0 – 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Atlas - 2x Quad Development?

These Rust Pop Watch lists include Atlas - 2x Quad Development: 2x Rust servers, live, European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Atlas - 2x Quad Development mean?

The game's server browser picks up these tags from Atlas - 2x Quad Development: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Slots: 0; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Atlas - 2x Quad Development rank against other Rust servers?

For the last seven days of player hours, Atlas - 2x Quad Development sits at #14,528, inside the top 66% of ranked servers and at #2,496 in Europe. It comes in at #605 among quad servers.

How many players are on Atlas - 2x Quad Development right now?

Atlas - 2x Quad Development went quiet 9 days 8 hours ago and is offline at the moment.

About the server

Is Atlas - 2x Quad Development online, and how reliable is it?

Down at the moment: Atlas - 2x Quad Development was last seen 9 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Where is Atlas - 2x Quad Development located?

With its EU tag, Atlas - 2x Quad Development lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 64.40.8.251:28050.

Which Rust version is Atlas - 2x Quad Development on?

On Linux, Atlas - 2x Quad Development runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Atlas - 2x Quad Development when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 1 hours in.

What is the wipe schedule on Atlas - 2x Quad Development?

Atlas - 2x Quad Development wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 9 days 9 hours. Its tags commit to wipes each month.

Rules and settings

Which map does Atlas - 2x Quad Development run?

Generated by the game with seed 564519773, the map on Atlas - 2x Quad Development is procedural and 5,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. discord.gg/atlasrust is how the map name reads.

What are the rules and settings on Atlas - 2x Quad Development?

Gather comes at 2x on Atlas - 2x Quad Development, according to its name. The cap on groups is 4 players (quad). survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched off.

How to join

How do I join Atlas - 2x Quad Development?

Enter client.connect 64.40.8.251:28050 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://store.atlasrust.com/store/.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts4,^o^z,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Slots: 0.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build It's on game build 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.