[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Offline NA 64.40.8.9:28021 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:53 UTC, in 1d 10h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
You'll find [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on the following Rust Pop Watch lists: Modded Rust servers, live, Aim training servers, ranked by the crowd and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?
For the server browser, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): Slots: 1,000; ts100 (Group limit): Each team is capped at 100; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): Its place in the server browser is under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames takes #8,197 on seven-day player hours, a top 37% spot overall and #1,183 across North America.
How many players are on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames went quiet 3 days 11 hours ago and is offline at the moment. Peak for the week was 24, against an average of 0 players.
About the server
Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?
Down at the moment: [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames was last seen 3 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 92, a 55% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 64.40.8.9:28021.
Which Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on?
On Linux, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 4 hours in.
What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The prediction follows its tag, since too few of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's wipes are on record to confirm the schedule. Thursday 29 October at 17:53 UTC is the date its next wipe is due. Its current world has been live for 26 days 13 hours. Weekly is the wipe rhythm its tags set out.
Rules and settings
Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
A procedural map of 6,000 with seed 1337 is what [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is IFN.GG.
What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Nothing in the name tells you the gather rate on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. A group holds at most 100 players. combat training is the game mode, practice your aim and PvP, loot provided. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Enter client.connect 64.40.8.9:28021 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://icefuse.com/.
