[EU] Raid Simulator 2.0 (Raidsim)
Online 64.40.9.35:28014 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:08 UTC4h ago | – | – | – | 0 |
| Wed 28 Oct, 05:24 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 05:05 UTC5h ago | – | – | – | 17 |
| Wed 28 Oct, 04:00 UTC6h ago | – | – | – | 104 |
| Tue 27 Oct, 04:01 UTC1d ago | – | – | – | 80 |
| Mon 26 Oct, 04:01 UTC2d ago | – | – | – | 83 |
| Sun 25 Oct, 13:32 UTC2d ago | – | – | – | 320 |
| Sun 25 Oct, 04:00 UTC3d ago | – | – | – | 124 |
| Sat 24 Oct, 04:00 UTC4d ago | – | – | – | 128 |
| Fri 23 Oct, 04:00 UTC5d ago | – | – | – | 73 |
| Thu 22 Oct, 18:04 UTC5d ago | – | – | – | 369 |
| Thu 22 Oct, 04:01 UTC6d ago | – | – | – | 118 |
| Wed 21 Oct, 04:01 UTC7d ago | – | – | – | 85 |
| Tue 20 Oct, 04:00 UTC8d ago | – | – | – | 61 |
| Mon 19 Oct, 04:00 UTC9d ago | – | – | – | 64 |
| Sun 18 Oct, 04:00 UTC10d ago | – | – | – | 83 |
| Sat 17 Oct, 04:00 UTC11d ago | – | – | – | 110 |
| Fri 16 Oct, 04:00 UTC12d ago | – | – | – | 82 |
| Thu 15 Oct, 08:35 UTC13d ago | – | – | – | 100 |
| Wed 14 Oct, 04:01 UTC14d ago | – | – | – | 98 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [EU] Raid Simulator 2.0 (Raidsim)?
These are the Rust Pop Watch lists that include [EU] Raid Simulator 2.0 (Raidsim): European Rust servers, live, Modded Rust servers, live and Aim training servers, ranked by the crowd. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?
For the server browser, [EU] Raid Simulator 2.0 (Raidsim) lists these tags: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): There are 500 slots; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^e (Minigames): You'll find minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?
A seven-day player-hours placing of #39 puts [EU] Raid Simulator 2.0 (Raidsim) in the top 0.2% of all ranked servers.
How many players are on [EU] Raid Simulator 2.0 (Raidsim) right now?
240 players are on [EU] Raid Simulator 2.0 (Raidsim) at the moment, out of 500 slots. Peak for the week was 449, against an average of 220 players. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 377 players.
About the server
Is [EU] Raid Simulator 2.0 (Raidsim) online, and how reliable is it?
As of now, [EU] Raid Simulator 2.0 (Raidsim) is online. The uptime figure suggests it restarted roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] Raid Simulator 2.0 (Raidsim) run smoothly?
Its server fps over the last 48 hours averaged 97, with 62 as the lowest. Entities reached a maximum of 336,865: buildings, deployables and everything else. Memory use peaked at 8,734 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU] Raid Simulator 2.0 (Raidsim) located?
No region tag comes from [EU] Raid Simulator 2.0 (Raidsim), but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 64.40.9.35:28014.
Which Rust version is [EU] Raid Simulator 2.0 (Raidsim) on?
Rust network protocol 2635 and build 168909 is the version [EU] Raid Simulator 2.0 (Raidsim) runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on [EU] Raid Simulator 2.0 (Raidsim)?
A new world arrives on [EU] Raid Simulator 2.0 (Raidsim) every few hours, which means there is no wipe schedule to follow and no reset that counts as a wipe.
The rules
Which map does [EU] Raid Simulator 2.0 (Raidsim) run?
The procedural map on [EU] Raid Simulator 2.0 (Raidsim) measures 4,096 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: discord.gg/raidsim.
What are the rules and settings on [EU] Raid Simulator 2.0 (Raidsim)?
The name of [EU] Raid Simulator 2.0 (Raidsim) says nothing about gather rate. A group holds at most 100 players. parkour, battle royale, Bedwars and arenas: that is the minigames & battle royale mode. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [EU] Raid Simulator 2.0 (Raidsim)?
The console method: start Rust, press F1, and type client.connect 64.40.9.35:28014. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://raidsimulator.com.