Roadsys Server
Offline 64.64.116.14:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Roadsys Server?
These are the Rust Pop Watch lists that include Roadsys Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Roadsys Server mean?
For the server browser, Roadsys Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): There are 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Roadsys Server rank against other Rust servers?
Player hours over the last week rank Roadsys Server at #13,708, within the top 62% of ranked servers.
How many players are on Roadsys Server right now?
The last sighting of Roadsys Server was 20 days 13 hours ago, and it is offline now.
Server facts
Is Roadsys Server online, and how reliable is it?
Down at the moment: Roadsys Server was last seen 20 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 8 October 2026.
Where is Roadsys Server located?
There is no region from Roadsys Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 64.64.116.14:28015.
Which Rust version is Roadsys Server on?
On Windows, Roadsys Server runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Roadsys Server?
Roadsys Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days 11 hours.
Rules and settings
Which map does Roadsys Server run?
Roadsys Server uses a procedural map, which the game generates.
What are the rules and settings on Roadsys Server?
No gather rate appears in the name of Roadsys Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Roadsys Server?
The console method: start Rust, press F1, and type client.connect 64.64.116.14:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.