Fusion 3.64 (test)
Online 64.74.161.94:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 01:39 UTC28d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Fusion 3.64 (test)?
You'll find Fusion 3.64 (test) on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Fusion 3.64 (test) mean?
These are the tags Fusion 3.64 (test) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Fusion 3.64 (test) rank against other Rust servers?
A seven-day player-hours placing of #2,758 puts Fusion 3.64 (test) in the top 12% of all ranked servers.
How many players are on Fusion 3.64 (test) right now?
2 players are on Fusion 3.64 (test) at the moment, out of 30 slots. Peak for the week was 4, against an average of 1 players. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 3 players.
About the server
Is Fusion 3.64 (test) online, and how reliable is it?
As of now, Fusion 3.64 (test) is online. The uptime figure suggests it restarted roughly 4 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 18 September 2026.
Does Fusion 3.64 (test) run smoothly?
The 48-hour average was 86 server fps, with a low of 32. At its peak it held 197,904 entities: buildings, deployables and all the rest. The highest memory usage was 5,339 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Fusion 3.64 (test) located?
There is no region from Fusion 3.64 (test). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 64.74.161.94:28015.
Which Rust version is Fusion 3.64 (test) on?
On Windows, Fusion 3.64 (test) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Fusion 3.64 (test) when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Fusion 3.64 (test)?
Once a month is the whole wipe story for Fusion 3.64 (test), tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 27 days 4 hours. Its tags commit to wipes each month.
Rules and settings
Which map does Fusion 3.64 (test) run?
The procedural map on Fusion 3.64 (test) measures 4,500 and comes from the game with seed 138020313. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Fusion 3.64 (test)?
No gather rate appears in the name of Fusion 3.64 (test). Groups go up to 8 players, which is the default. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Fusion 3.64 (test)?
Enter client.connect 64.74.161.94:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://fusion364.wixsite.com/rust.
