Live 58,600 players 11,758 servers online 133 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Fusion 3.64 (test) Onlineright now +1since yesterday
Celebrity profile

Fusion 3.64 (test)

Online 64.74.161.94:28015 checked 7m ago

monthly wipes moddedoxidepve
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Vital stats

Players now 2/ 30 slots 7% full +1+100%against this time yesterday
7-day average1peak 4
Rank#2,758top 12%
Region–no continent published · group 8, the default
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

1.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW27d ago 1 – running 0
Wed 30 Sep, 01:39 UTC28d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Fusion 3.64 (test)?

You'll find Fusion 3.64 (test) on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Fusion 3.64 (test) mean?

These are the tags Fusion 3.64 (test) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^e (Minigames): This server runs minigames: arenas, Bedwars, parkour and others; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Fusion 3.64 (test) rank against other Rust servers?

A seven-day player-hours placing of #2,758 puts Fusion 3.64 (test) in the top 12% of all ranked servers.

How many players are on Fusion 3.64 (test) right now?

2 players are on Fusion 3.64 (test) at the moment, out of 30 slots. Peak for the week was 4, against an average of 1 players. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 3 players.

About the server

Is Fusion 3.64 (test) online, and how reliable is it?

As of now, Fusion 3.64 (test) is online. The uptime figure suggests it restarted roughly 4 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 18 September 2026.

Does Fusion 3.64 (test) run smoothly?

The 48-hour average was 86 server fps, with a low of 32. At its peak it held 197,904 entities: buildings, deployables and all the rest. The highest memory usage was 5,339 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Fusion 3.64 (test) located?

There is no region from Fusion 3.64 (test). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 64.74.161.94:28015.

Which Rust version is Fusion 3.64 (test) on?

On Windows, Fusion 3.64 (test) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on Fusion 3.64 (test) when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Fusion 3.64 (test)?

Once a month is the whole wipe story for Fusion 3.64 (test), tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 27 days 4 hours. Its tags commit to wipes each month.

Rules and settings

Which map does Fusion 3.64 (test) run?

The procedural map on Fusion 3.64 (test) measures 4,500 and comes from the game with seed 138020313. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Fusion 3.64 (test)?

No gather rate appears in the name of Fusion 3.64 (test). Groups go up to 8 players, which is the default. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

How to join

How do I join Fusion 3.64 (test)?

Enter client.connect 64.74.161.94:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://fusion364.wixsite.com/rust.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players Slots: 30.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Gameplay

^e
Minigames This server runs minigames: arenas, Bedwars, parkour and others.
^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.